Hi everyone! I know it has been awhile but I haven’t really done anything in game development.
Anyways, to scratch the itch that I had for games and game development, I started reading LitRPG (books about people in RPGs, typically totally immersive VR). However, as I’m into the more darker scenes (assassins, necromancers), and I enjoyed the Kurtherian Gambit (Sci-Fi series) which had a strong female lead, I wanted to read something with a “strong female MC” that played an assassin. To my surprise, there was nothing, nada, zilch.
As the saying goes, if you want something done, do it yourself! So I wrote a novel… and holy ****, LitRPG is HARD, especially since you have to not only character and world build, but also develop game mechanics, skills, stats, level system, etc… You guys should know
Another thing I had to research was PTSD and a research paper by Martine Hulsman which goes through the stages of guilt from killing other people in hand to hand combat. This is a crucial aspect in our main character’s story.
Anyways, here’s the summary:
“Sarah was one of the world’s best assassin players, but she wasn’t prepared for getting stuck as a low-level player in the game. Suddenly she has to struggle just to survive against the monsters of the world, while also keeping her secret from the authorities. What happens when the killing, and the consequences, are just too real?”
If anyone is interested, you can find the book here on both Kindle and Kindle Unlimited:
If you’d like to support the series in total, I also put up a Patreon page (which was going to be used for professional editing costs): Patreon