Hello Unreal bros!
I’m new to unreal, I’m putting this out there right away. I’m no game dev (only a 2 year college course where I studied Game development on a very basic level with 3d models), I’m actually a Film Director (aspiring).
For years, literally, like 7 years I’ve had a concept for a game, I’ve waited for years for a game of this sort to come along but there’s only ever been games which have touched one element of my idea, so… I’m making the game myself.
I have a predicament, do I use a game dev kit for unreal and create a mod for a current game which already has steam integration and many elements I wish to include or do I just start a new project and learn the entire unreal engine while I slowly build the game from the ground up. Before you go ahead and read my idea, I’m a deep end jumper, I’ll sit and learn the engine for only a short period I learn while being hands on.
So 's my idea…
I’ve got a 3,000 word document currently, developing the idea if anyone would like to read a copy.
[SPOILER]
In a nutshell, It’s an open world, MMO FPS Survival simulator. I want to create a post-apocalyptic world with infected humans and randomly generated ‘war events’ i.e random map parts being ‘nuked’ leaving behind broken bits of material players can collect.
The game is a skill-based shooter, looking at the many ‘DayZ’ mods such as ‘Epoch’ except, the core element of the game is making a base and sustaining it, my idea for based becomes complex looking at the player starts with one tent, they collect materials and players join them then can upgrade to a small ‘settlement’ I want the player to be able to build walls and traps as zombies and wild animals and players fight to survive. (Think Age of empires now).
The game will have a lot of GUI elements. I want an economy to be a big element of the game too. There will be skills the player can develop in, maybe even a skill tree.
[/SPOILER]
Now my issue,
As stated, I know little about unreal, I do know a some stuff about designing a game.
I have downloaded the ARK Dev kit, I can start with that and alter the items in game to make farming needed, there’s plenty of models I can use from the game… however, as it is a mod… it would be put out as so, I’m not dump enough to think I can rip game models and use them in my own.
or…
Do I start a new project and learn the software while I learn different elements of the game and use the ark dev kit to dissect how they animate models and how the script them.
That’s my issue? what do you guys generally suggest?
P.S I’M NOT STUPID…MUCH, I KNOW MY MODELS WILL BE WEAK AND SO WILL THE GAME AS IM NOT PROFESSIONAL, MY LONG TERM GOAL IS TO HIRE A DEVELOPER AND UNDERTAKE CROWD FUNDING, BUT IM NOT LAZY AND I WANT TO PROVE I WANT TO MAKE THIS HAPPEN BY DEVELOPING A BASIC TRIAL MYSELF TO DISTRIBUTE IN ORDER TO TRY SELL MY IDEA FOR FUNDING …so i’d appreciate open and honest answers. Thanks guys.
Best wishes,