So...about that laggy UI on resize. It's even in Fornite, can you fix it? with 5.5? Has anyone fixed this ?

So … About that making a game thing.
I noticed the ui/hud is extremely laggy when I resize the screen.
Granted that’s only going to happen if you let the player resize the game in windowed mode…
BUT…wow out of all things to be really bad…

Does anyone know a solution to this? I was thinking about trying to take a screenshot of the ui, then pause rendering until you unclick but I’m not sure if that’s even possible (I’m sure it is, but I haven’t done it yet).

Has anyone found some way to improve the obviously garbarge ui/hud updates when you resize the window in blueprints or c++? Thanks if you can share.

I’m surprised you can make such a popular game like Fortnite with such a bug. It makes me really angry. Besides anyone knowing how to get around this which I would be grateful to hear from, can you guys please find a way to fix this? It’s absolute trash.