I have just started to learn the Unreal 4 engine for a snowmobile game/experience for the oculus rift i am trying to make. One of the most important things for me with this is that the landscape is very realistic. I have been searching a lot for tutorials about how to make snowy mountain landscapes and found a good one on how GeoControl2 can be used to achieve such a landscape which can be imported into the Unreal editor. My problem is that even though it looks nice from a distance it is not looking that good when you are close to it. And another very important thing is that i want the snow to be more powder like, so depending on the amount of snow, the snowmobile will “sink” down a bit into the landscape. Is there anyone who has any suggestions on how this can be done or links to some tutorials about it.