Thus my point - there’s not anything terribly amazing techwise for visuals in that video. It’s mostly just extremely high quality art. So if you want that look - get high quality art. It also helps to have a team of artists and level designers to tweak every aspect of the lighting, particles etc
I’m sure there are some lighting differences, but that’s not the main thing that makes it look good. Art is.
But we could go back and forth all day, saying Engine A can do XYZ but not ABC, while Engine B can do XYA but not BCZ. Who cares. You’re not going to get amazing visuals like that by putting in art that isn’t as good, and if you do match the art quality, you’ll be able to get a result that is pretty dang similar.
Grass is always greener…
Edit: Not to mention, I bet you that Snow Drop has various compromises that are not doable for a general purpose engine like Unreal vs something they can say “it’s fine for us to be limited in certain ways because we’re only making games of these types, and teams with other types of games can fix it themselves”. That’s not an option for a commercial general purpose engine.
Edit again: I’m not saying Unreal in its current form is some sort of be all end all or even has the best features of any given engine. There are plenty of places it could be improved, such as the changes to SSS features to give better skin results coming in 4.4, a forward render path for stuff like oceans and such, blah blah. Lots of things. But with any engine, that’s always the case that there will be a host of things to improve upon.
But really, what are your options? It’s not like any of us can really license Snow Drop or any other proprietary engine with some amazing or other. Other commercial engines on a level with UE4 have even fewer features and usually cost more anyway, so who cares. It will improve over time.
Personally I don’t care at all, because even if Unreal 4 could do everything exactly in that video, I wouldn’t have a team of artists and level designers on hand to 1) make art of that quality in absolutely massive quantities - most of that video was just art shots and 2) build levels with it and tweak it and polish it up to make it look like that video. So it’s a moot point.
Edit: Probably runs terribly too - I bet they took those videos on SLI’d Titan Zs.