Snappy Roads Blueprint Tool: Announce and Support Thread

Thank you for your patience. Today new update has been published on the marketplace.

Update summary:

  • added lots of new and improved road and intersection models

  • custom collision meshes

  • photo scanned 2k road textures

  • new realistic layered road material

  • dynamic or painted road damage/dirt/tar/puddles (red,green,blue,alpha=0)

  • puddles with depth map (vertex paint with alpha = 0)

  • road banking(rotation/roll) is now supported

  • you can now distribute blueprints along roads (under “Mesh Extra” category)

  • you can now snap two roads together without intersection

  • other improvements

  • improved vehicle blueprint

Notes:

I will later update marketplace page to reflect the changes.
I’m also planning to increase price a little.
If you notice after update that some of your road meshes have been reset to single lane road, then use “FixLegacy” button under Default category.

I’d like to thank everyone for your support and inspiration. Without your continuous support this project wouldn’t have been possible.