I think I may be missing something obvious…
Once I have a repeating modular mesh in place, I can easily copy/paste it and snap it over a specific distance - creating a seamless placement between the two.
However, once I drag in a new mesh (let’s say a window that fits into the modular wall), I’m not sure how to get it to snap into position relative to the already-placed pieces. Because once I drag it into the scene, it has a ‘new’ grid, so the snaps don’t correspond to the correct positioning. I have to do it manually, and it never lines up quite right (and wastes time).
Have I managed to articulate this correctly? I know it must be simple, but can’t figure it out.