snakee3d - Vintage Man

Hello everyone, I shaped this model from a sphere on Zbrush from the beginning. I prepared its topology in a way that was suitable for games and I was careful not to use too many polygons. I painted all the textures manually in the Subtance Painter application. I used haircard to optimize the hair for games. I designed a simple rig using Mixamo, you can easily download the animations from Mixamo and use them directly. And I painted the faulty parts with Weight Paint in Blender, if you want to edit the rig more professionally, I added other file systems, I hope you like it !

Game Ready Vintage Man Character Animations

https://youtu.be/Us7qHOm8o0g

The rar file contains texture files, fbx and obj model files, render outputs, zbrush ztl file and blender file.

Body_Low: 5556 Faces   11,112 Tris

Eyes_Low: 1280 Faces   2496 Tris

Eyebrows_Low: 104 Faces   208 Tris

Eyelashes_Low: 328 Faces   656 Tris

Glasses_Low: 2292 Faces   4458 Tris

Hair_Low: 9644 Faces   19368 Tris

Jacket_Low: 2655 Faces   5228 Tris

Pants_Low: 1455 Faces 2840 Tris

Shirt_Sweater_Low: 1498 Faces   2907 Tris

Shoes_Low: 8108 Faces   16216 Tris

Zipper_low: 212 Faces   424 Tris