Hello everyone, I shaped this model from a sphere on Zbrush from the beginning. I prepared its topology in a way that was suitable for games and I was careful not to use too many polygons. I painted all the textures manually in the Subtance Painter application. I used haircard to optimize the hair for games. I designed a simple rig using Mixamo, you can easily download the animations from Mixamo and use them directly. And I painted the faulty parts with Weight Paint in Blender, if you want to edit the rig more professionally, I added other file systems, I hope you like it !
Game Ready Vintage Man Character Animations
The rar file contains texture files, fbx and obj model files, render outputs, zbrush ztl file and blender file.
Body_Low: 5556 Faces 11,112 Tris
Eyes_Low: 1280 Faces 2496 Tris
Eyebrows_Low: 104 Faces 208 Tris
Eyelashes_Low: 328 Faces 656 Tris
Glasses_Low: 2292 Faces 4458 Tris
Hair_Low: 9644 Faces 19368 Tris
Jacket_Low: 2655 Faces 5228 Tris
Pants_Low: 1455 Faces 2840 Tris
Shirt_Sweater_Low: 1498 Faces 2907 Tris
Shoes_Low: 8108 Faces 16216 Tris
Zipper_low: 212 Faces 424 Tris