Smooth Sync: Sync your Transforms Smoothly across the network

Hi,
the issue persists for UE 4.27.2

UATHelper: Packaging (Linux): ERROR: Missing precompiled manifest for ‘SmoothSyncPlugin’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in SmoothSyncPlugin.build.cs to override.

steps that work for me:

  1. Create “Plugins” folder in your project
    For example: C:\Users\Emrich\Documents\Unreal Projects\MySuperGame\Plugins
  2. Copy SmoothSync plugin from C:\Programs\Epic Games\UE_4.2X\Engine\Plugins\Marketplace\SmoothSync
    To C:\Users\Emrich\Documents\Unreal Projects\MySuperGame\Plugins
  3. Uninstall SmoothSync plugin from Epic- Engine version → It is necessary because of duplicate plugins error
  4. Rebuild your project in Visual studio MySuperGame.sln

but we will lose the automatic plugins update :confused: