Smooth Sync: Sync your Transforms Smoothly across the network

I am developing football game, there was rubberbanding issue when playing in mutliplayer with 2 clients like when I am trying to kick ball or dribble with ball. I have tried so many things got over internet but they didn’t work for me. I have also raised question for that

but didn’t get any response. So I came to know about this plugin and I have enabled and did as suggested in a Rolling ball template video but still didn’t worked and emerges new issue like player goes through the ball and then it moves the football. The ball is perfectly fine in Single player like a normal football. If anyone knows how to resolve this issue Please do comment. Its been 2 months and I am still stuck.
Thanks