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Smooth Moving of an Object

Hi Everyone,

I’m trying to make a blueprint move automatically while it falls from the top to the bottom of the screen. The only issue is I want it to move right or left depending on when it spawns. However I’m not exactly sure how to do it. I do have the following image however it moves left and right jaggedly every tick and its not exactly what i want.

Do you have any ideas on how I can fix it?

Blueprint is an Actor

You have to Lerp between the current location and the target location using a speed value multiplied by the delta seconds.
This way you get smooth movement.