Hello,
I’m using the Realistic Rendering scene to learn a bit UE4 and I’m at a pretty good point for me, I was able to do all the basic stuff I needed like blueprints to open doors, to turn on the light and so on.
The main issue that I can’t fix is the camera movement. It’s too harsh for someone not used to FPS and I’d like to find a way to make it smoother. I searched for a week around here and the answerhub but I have just found someone saying to use “Lerp” or “RInterp To” but I have no idea how to use it in this case.
The blueprint I’m using for the movements is this:
What can I do? How should I use those nodes in here?
Thank you.
Ps: I posted a question on the AnswerHub too but I got no answer, if I’ll find a way to make this work I’ll post an answer there.