Im trying to make a zoom in & character movement whenever you enter conversation with an npc and it works fine the first time but if i try do it again it just doesnt? Not sure i did it right to begin with bc timelines r confusing (:
You need to show the whole Blueprint, because I think you’re looking in the wrong place. You probably have a trigger somewhere whose variable is not being reset correctly.
I think your animation is stuck at its end.
On your timelines use “Play from Start” instead of “Play”.
omg this is so simple thankyou