Smooth Camera with spring arm

Hello,
i am looking for a way to get my 3rd person camera to be a little smoother.
i have this character that is rotating to the normal of the ground its standind on, but this makes the camera very jittery. (it is attached to a spring arm)

do you have an idea how i could solve this?

Try disabling “Do Collision Test” in SpringArm if you have that enabled.