Smooth blink ability?

So i got my Enemy ai to use theyre ability but i ude Set actor location, IT works only problem is that its instant. I Tried using a time line and lerp node but She always gets tp out the map cause i see her model getting deleted. Vinterp to also seems instant to me unless i dont know how to edit the Delta time and interlop Speed. Any suggestions? I need it to go through walls and have a animated movement. Similar to the nurse from dead by daylight.

I assume the way you are using the timeline is the problem. You should cache the initial location value first and then use that constant value as your initial location. Do not use the initial location as a dynamic variable like “get actor location” into the timeline. It will never work.

You need to show us how you have your blueprints set up to better understand what you are trying to do. What are you specifically plugging into your FInterp function (for start/end vectors)? Is this logic being executed in a tick function, or with a time handle? Are you attempting to add movement manually by using Set Actor Location?

This shouldn’t be a difficult one to help you solve, but we need way more information to understand what you specifically need.

Yes. I got it to work. You were right. Thank You!