Smoke Sim to UE4

So, i made a cool smoke simulation in blender3D and i was wondering if i could import it into ue4, and if i can, how i can make it loop from a point to another so it never ends.

Did you ever find a solution to this?


You can’t, BUT.

You can create smoke or other particles simulation on Cascade or Niagara inside UE4. Also maybe you can bake your textures, flipbooks inside Blender of whatever, and use them as assets in your simulation iside UE4.