Creep camps / Neutral Enemies
Greetings Unreal devs,
We are excited to announce a new addition to Smelogs Playground - a creep camp! This camp will spawn three minutes after the game begins and each time it is defeated, a stronger Molten Golem will spawn with increased health, damage, and size. The player who deals the finishing blow will be rewarded with some resources, currently Crystal Codex Points.
We are also planning to introduce more types of neutral enemies and bosses to provide further variety in the future.
The Molten Golem only attacks when provoked by a player and will return to its initial position when there are no nearby units. It also regenerates health quickly, making it a formidable opponent. To add some extra flair, the Molten Golem will roar when idle before chasing and attacking nearby units. Additionally, when spawning, it drops from the sky and crushes all units beneath it.
Our goal in adding this creep camp is to offer players a new challenge and reward those who take the initiative to engage in battle against it.
Looking forward to hearing your feedback