Smelogs Playground

Inventory Redesign

Hi Unreal Devs,
We have recently redesigned the Inventory in Unreal Engine. An issue we encountered with the previous version was that it only displayed owned items. While we were satisfied with the overall layout, we made some adjustments to the items and UI elements for an improved experience.

Sub-features of our redesign.

  • Sorting options: tier, owned/not-owned, active and a search function
  • Preview of items
  • Skinset: Cycle through all units and buildings, plus rotate and zoom.
  • Announcer: Play a random voiceline for preview
  • Playlist creation for owned music tracks

We are also considering adding an expanding animation, on hover or toggle, for the item scroll box list to show more items at once.
One area we want to further enhance is the indication of a selected item in comparison to an active item.

Let us know your thoughts! :slight_smile:

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