Smartuil - ControlFlowsBlueprint

DOC:UEProjectShare/TestCFB: ControlFlowsBlueprint Doc


ControlFlowsBlueprint - 强大的虚幻引擎蓝图控制流系统🎯 简介

ControlFlowsBlueprint 是一个功能强大的虚幻引擎插件,为蓝图系统提供了高级控制流管理能力。通过直观的 API 和丰富的示例,开发者可以轻松创建复杂的异步操作、流程编排和任务调度系统。

✨ 核心功能

  • 顺序执行 - 轻松管理多步骤任务的有序执行

  • 异步等待 - 支持异步操作和延迟执行

  • 分支选择 - 动态决策和条件分支

  • 并发执行 - 并行运行多个任务,提升效率

  • 循环控制 - 灵活的迭代和重复操作

  • 子流程嵌套 - 模块化的子流程管理

  • 复杂混合 - 组合多种控制流类型

🚀 主要特性

  • 蓝图友好 - 完整的蓝图 API 支持,无需编写 C++ 即可使用

  • C++ 支持 - 同时提供 C++ API,满足高级用户需求

  • 事件驱动 - 丰富的事件回调机制,精准掌控流程状态

  • 易于扩展 - 清晰的代码结构,便于二次开发

  • 即插即用 - 包含完整的示例 Actor 和文档

📦 包含内容

  • ControlFlowsBlueprint 插件核心

  • 示例测试 Actor(7 种不同场景演示)

  • 详细的中文/英文文档和教程

  • 可视化流程截图

  • 支持多平台(当前已编译 Win64,其他平台可轻松适配)

💡 适用场景

  • 游戏流程初始化和加载序列

  • 剧情和任务系统

  • UI 动画和过渡效果

  • 异步资源加载管理

  • 多步骤交互逻辑

  • 复杂的状态机替代方案

📖 使用方法

  1. 将插件添加到项目

  2. 使用 AControlFlowsBlueprintExampleActor 快速体验

  3. 通过蓝图或 C++ API 创建自定义控制流

  4. 利用丰富的事件系统监控流程状态

🔧 技术支持

  • 提供详细文档和示例代码

  • 支持 GitHub 问题和反馈

  • 持续更新和维护

版本要求

  • 虚幻引擎 5.x+

  • Windows 64 位(其他平台可适配)

ControlFlowsBlueprint 让复杂流程管理变得简单优雅! 🎮

ControlFlowsBlueprint - Advanced Blueprint Flow Control System for Unreal Engine

🎯 Overview

ControlFlowsBlueprint is a powerful plugin for Unreal Engine that provides advanced flow control management capabilities for the blueprint system. With an intuitive API and comprehensive examples, developers can easily create complex async operations, workflow orchestration, and task scheduling systems.

✨ Core Features

  • Sequential Execution - Manage ordered execution of multi-step tasks effortlessly

  • Async Waiting - Support for async operations and delayed execution

  • Branching - Dynamic decision making and conditional branching

  • Concurrent Execution - Run multiple tasks in parallel to boost efficiency

  • Loop Control - Flexible iteration and repeat operations

  • Sub-flow Nesting - Modular sub-flow management

  • Complex Combinations - Mix and match different flow control types

🚀 Key Features

  • Blueprint-Friendly - Full blueprint API support, no C++ required

  • C++ Support - Complete C++ API for advanced users

  • Event-Driven - Rich event callback system for precise flow control

  • Easy to Extend - Clean code structure for custom development

  • Plug & Play - Complete example actors and documentation included

📦 What's Included

  • ControlFlowsBlueprint plugin core

  • Example Actor (7 different scenario demonstrations)

  • Detailed Chinese/English documentation and tutorials

  • Visual flow screenshots

  • Multi-platform support (Win64 compiled, others easily adaptable)

💡 Use Cases

  • Game initialization and loading sequences

  • Story and quest systems

  • UI animations and transitions

  • Async resource loading management

  • Multi-step interaction logic

  • Complex state machine alternatives

📖 How to Use

  1. Add plugin to your project

  2. Use AControlFlowsBlueprintExampleActor to get started quickly

  3. Create custom flows via blueprint or C++ API

  4. Monitor flow status with the rich event system

🔧 Technical Support

  • Comprehensive documentation and example code

  • GitHub issues and feedback support

  • Continuous updates and maintenance

Requirements

  • Unreal Engine 5.x+

  • Windows 64-bit (other platforms easily adaptable)

ControlFlowsBlueprint makes complex flow management simple and elegant! 🎮