SmartObjectSubsystem -> Get Slot Transform giving relative instead of world transform

As the title says “GetSlotTransform” is giving relative instead of world transform like the description says in the documentation.

The weird thing for me is it is just happening with one of my smart objects. But I didn’t do anything different compared to the others I have.

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Hey @Deeroy08!

So if it’s working fine on other smart objects, just not this one… Then it’s not the node, because the node in a vacuum is going to be the same as the other nodes in a vacuum.

Maybe show the Hierarchy of one of the ones that is working fine vs this one that isn’t? Could be a hierarchy issue.

Also, try deleting the “Get Slot Transform” node and creating it again by pulling off of the Smart Object Subsystem node. Sometimes you can end up with a different node accidentally, depending on where you’re pulling it from.

Other than that, we’re just going to have to see a lot more code here for context reasons. :slight_smile:

Hope that helps get you moving!