Smart Object Gameplay Interactions - Vaulting Or Climb

I’m trying to develop a feature where the character can climb walls or jump over obstacles. I’ve seen a feature called ‘smart objects’ that allows interaction with objects of various heights and shapes, and I’d like to know if it’s suitable for the development trying to do.

no, smart objects are more for scene interactive items like chairs or work stations that AI or players can slot themselves in to prevent others for using. for vaulting or objects best to use an actual animation set-up with line trace that checks if something is short or tall enough to active a vaulting animation and a line trace to determine if the wall is long enough and to determine the length of the vault.