Smart Ancient Trees Pack

Hey guys.
Smart Ancient Trees pack was released today.

I hope you will find it useful for your projects.

There is also rigged versions of trees, roots and stumps.
You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects.


Unreal Technical Details:
Physically Based Rendering: Yes
Number of Textures: 9, diffuse, normals, and specular.
Texture Size: 4096x4096,
Collision: Yes, automatically generated
LODs: Yes
Number of Meshes: 24
Number of Materials and Material Instances: 6 Materials
Intended Platform: PC, PS4, XBOX ONE
Platforms Tested: PC


I think by now you know that UE4 uses roughness instead of specular.
so… why use specular?

Specular this is name of one of maps. I use roughness and secular as well.

looks very interesting to me !
will this come to the ue4 marketplace,too sometime.
i would prefer, if all my content would be together at one place …

kind regards

Thank you! I hope one day it will be on Unreal Market.
But it takes time.

Here how it works :slight_smile: