Small jitter with setactor location with camera

Im making a sidescroller and i have set actor location on event tick so i can have camera bounds and there is a small jitter, it’s more visible on the phone, but it’s still there. Is there another way to make camera bounds with it attached to the player? perferably blueprints

Lot of talk of camera jitter the other day here:

Don’t know if there’s anything useful there…