Hello.
I have a problem where small gaps appear where they shouln’t.
I am instancing planes created in blender with a size of 100x100. When alligning, everything is fine but if you rotate them 90° and allign them, samll gaps appear. I found a similiar post of 4 years ago, but there was no working answer. https://www.reddit.com/r/unrealengin…ap_in_between/
Hi man, reading the pages look like there are some things to try.
1, are you sure that your mesh is perfectly 100, and is perfectly centered ? otherwise on rotation you will surely end up with “gaps”.
check in a 3d modelling software.
2 Try setting the rotation and checking it.
Look for minor values like 90,0012 .
even moving and rotating in unreal sometimes will give you smallest unwanted value,
The plane was just a plane from blender, scaled to 0.5 and then imported by unreal. I cant check the rotation, because it is an instanced mesh. putting them manually together works without gaps but rotating them in th instanced mesh produces those gaps.
I “fixed” it by setting the transform scale to 1.00001, thats no perfect solution but works for now.
So Im sure (even if it tells aprox. 100x100) that it indeed is 100x100.
I cant check induvidual rotations, but putting them manually together works. the spawn transform is definitly 90°.