Hi.
I’m working on a drag and drop inventory system where a left mouse button drags a stack, and a right mouse button drags a single unit from a stack. I have most of the kinks worked out, though I notice that every now and then, while testing, the grab pointer will remain in place after the drag operation has completed…
I’m sure its simply a matter of completing some valid checks somewhere, but I just cant figure out where. Has anyone else run into this???