[SM6] Material Missing Function

So I’ve been trying to use Brushify for my landscapes. But when I add a new landscape and put on the main material instance, the material breaks and goes gray. All of the material instances break and start spitting out errors in the console. Here are the pics:


This only seems to happen with Brushify and not anything from quixel/fab.

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I have the same issue, dont know why it happens, but if try to put brushify into new project, there are no any errors and all works fine as expected, but in my main project i have this errors :confused:

yeah i have no clue either lol. I emailed the creator and they have no idea either

To fix this make sure your Brushify folder is in the following directory:
Content/Brushify/…
Content/Brushify/Maps*(brushify contents etc)/

For example if your pack has is like: BrushifyPack->maps,materials Then make sure “BrushifyPack” is in the content folder of your project and also the name of “BrushifyPack” should be “Brushify”.

It should solve your problem.