SM_Light_Wall not giving out light

First off, i just wanted to say i’m very new to the unreal engine, and game engines in general.
So here i’m am using the SM_Light_Wall from the starter pack, and i was was following what the tutorial video was saying to do. When the person in the video added the light is worked well, when i added them, not light came out.

I was following this video, and i understand they use an older version of the Unreal Engine but if any could help, please help! Thank you for your time.

In the video they used a blueprint that has both the lamp static mesh and the actual light that produces the light. Whereas you just placed the static mesh. Either place a light underneath the mesh close to the light, or create a blueprint that has those as components.