Hi. I’m using a 1D blend space between Idle and Run, but when I push all the way left or right on the left stick and then suddenly let go, the character snaps into the idle animation quite harshly. I’d like there to be a subtle smooth transition in speed, so it takes around a second to ramp down to idle. This will make the blend look much better.
I’ve tried lerp and FInterp Ease in Out nodes, but doesn’t feel like its making much difference. Maybe i’m using the wrong nodes???:
If any one has any suggestions that would be great.