Slow performance while using ProceduralMeshComponent in 4.8

Hi Guys ,

I am getting slow performance while using the procedural mesh component in 4.8 , while dragging the editable parameter values, like given below.

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For each drag number of value change is involved and the mesh section is being created six times(it is box mesh , so every plane is a seperate section , just to seperate out the material ids).

MY machine configuration

i7 3770
8 gb ddr 3 1600 mhz
gtx 980

Please advice , should i use staticmeshcomponent instead and avoid procedural component whenever possible ? ( I have created plugin and calling a function inside the plugin actor class from the blueprint derived from that actor class)