So I have this Animation Sequence attached to a character (Skeletal Mesh). It’s MoCap of a guy running and jumping. I bring it into a Level Sequence and everything works as it should. BUT. I need it to be in slow motion. I tried changing the Rate Scale in the Animation Sequence editor, but there is no change in the Level Sequence, still normal speed. Tried deleting the animation and re-adding the animation in the Level Sequencer, but still no change in speed.
What am I missing?
Or even better: Is there a way to time-stretch animations in the Level Sequence editor?