March 15, 2015, 7:38am
How would a character slide off a ramp/slope like a vehicle would.
I set the ground friction to 0 for my character which gives me an ice like effect. Even though I slide off an edge of
a ramp, I do not get any vertical velocity?
Also step height seems to give the character a unnecessary bump before walking off slopes or edges and is better off at 0.
A simple analogy would be fine.
March 22, 2015, 4:27am
I am still unable to solve the problem. Vertical velocity seems to be at 0 even if I move up or down a slope. Jumping only affects vertical velocity for some reason?
October 27, 2015, 7:42pm
The reason that you are sticking to the surface is because the Character class doesn’t use actual physics; it’s faked. The Vehicle class works like you would expect because it is physics based.
So to accomplish this, you would need to either use a physics based class (like the Vehicle class) and fake it into a character like setup.
Or take the Character class and add a ‘launch’ functionality to it. Here is a
forum post where a user did just that.
November 5, 2015, 1:53pm
Thanks! The launch is what I needed!