Slightly Moving Objects When I Use Ctrl + W

I need to say that in Unreal Engine 5.4 this is STILL a problem. When you duplicate something, it ever so slightly moves your objects so its not in the exact same place, when you are duplicating hundreds of objects it becomes clear that your objects are not properly duplicated. I am currently having to manually move all over my floor tiles by 6 units on the Y axis because of this problem.