Hey there, having an issue with animation, I added sliding animation from mixamo, it looked GREAT on the website, when I imported it, the animation “works”, It plays but he dosn’t lay down on the floor, he remains at running height while playing the animation,
He should “slide” on the floor, but he slides in the air, If someone could help, it would be very kind, thank you.
What 3d app are you using? Can you show a screenshot of the skeleton hierarchy?
Im also using the mixamo slide but I had to retarget it with a custom process in maya to my skeleton for it to work nicely - maybe you should do too?
Oh, good idea, im guessing the root bone, well im not guessing, i know the root bone is like in the spine coming down and touching the floor! like if he had a stick stuck up his “A.R.S.E” ^^! so that might be the prob?
Depends on how Maximo has animated the character.
It could also be that the UE4 importer has stripped something out of the animation, But probably not.
Does Maximo animate the character going towards the ground when the slide animation happens?
Alright will see what i can do, Oh and i didn’t mention, i am using the mesh from swing ninja, he has a cape, no face, nor ankles, could that be one of the issues?