Sliding foot with mixamo animation

Hey guys,

I am creating a basic 3D character that I can use for any game.
But the last thing I have to perfect is this issue with my walking and animation speed.
Its the same for running and the animation, Crouching however is perfect those line up well.

I have looked everywhere but all I find is weird tutorials on retargeting IK Rigs and stuff but that didn’t work, also something with blender and putting a root bone in there but then reimporting from blender into UE5 broke too.

I am pretty new to all this so keep in mind that i may have missed an obvious error.

Thank you

Link to video of the problem

Hey @Tjoeser! Welcome to the Forums!

It looks like your running/walking speed is just too fast for the animation. Try slowing it down and adjusting it so it matches your animation a bit better, or speeding up the animation.

Yeah I did try that I have changed 4 different speend values on movement speed but i cant match it up with the animation. And for the animation I wouldn’t know how to slow that down.

Hey @Tjoeser,

You would not want to slow down the animation but speed it up instead if you need to match your current movement speed. As for the movement speed, I usually start slow and add speed till it looks the way I want it and it lines up well. If you are wanting something more exact, have you tried using root motion to control the movement for your animations/character?

Thank you very much!

I tried the root bone solution but it made it very strange
Video with the root bone enabled

The I tried to get scale the animation speed up and that worked!
Video of the working result

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