I have created this slider where the user can change while playing. The slider’s value is bound to the textblock below it. If the player change the slider’s value everything works fine. However, once the player press the back button on the HUD then return to the same HUD where he/she changed the slider, the slider’s value rests to the default value instead of showing the value that the player just changed!
How can I store the slider’s value so that it remain as it it after removing the widget and returning back to it again? I couldn’t find any node that helps after the “On Value Changed”.