Is there a way to slerp a rotation over time in blueprint? I saw lerp(rotator), but that wants an alpha used to interpolate.
Yes! You sure can. I just did something similar for an third person, overhead camera system. You can use the function RInterp To
Great, thanks for the answer! Works as expected, odd name though…
RInterp just stands for ‘Rotator Interpolate’ says TheJamsh