Is there a way to slerp a rotation over time in blueprint? I saw lerp(rotator), but that wants an alpha used to interpolate.
Yes! You sure can. I just did something similar for an third person, overhead camera system. You can use the function RInterp To
Example:
Great, thanks for the answer! Works as expected, odd name though…
RInterp just stands for ‘Rotator Interpolate’ says TheJamsh