SlateTextureAtlasInterface Package error

Whenever i package with the latest commits of branch 4.13 i get those compile errors

    UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: C:\Users\simo2\Desktop\UE413\Engine\Source\Runtime\Engine\Public\Slate/SlateTextureAtlasInterface.h(54): error C2143: syntax error: ';' missing before '<class-head>'
    UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: C:\Users\simo2\Desktop\UE413\Engine\Source\Runtime\Engine\Public\Slate/SlateTextureAtlasInterface.h(54): error C4430: Missing type identifier, int will be used. Note: default int not supported in C++
    UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: C:\Users\simo2\Desktop\UE413\Engine\Source\Runtime\Engine\Public\Slate/SlateTextureAtlasInterface.h(57): error C2143: syntax error: ';' missing before '}'
    UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: C:\Users\simo2\Desktop\UE413\Engine\Source\Runtime\Engine\Public\Slate/SlateTextureAtlasInterface.h(57): error C4430: Missing type identifier, int will be used. Note: default int not supported in C++
    UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: C:\Users\simo2\Desktop\UE413\Engine\Source\Runtime\Engine\Public\Slate/SlateTextureAtlasInterface.h(66): error C2143: syntax error: ';' missing before 'public'
    UATHelper: Packaging (Windows (32-bit)): UnrealBuildTool: C:\Users\simo2\Desktop\UE413\Engine\Source\Runtime\Engine\Public\Slate/SlateTextureAtlasInterface.h(66): error C4430: Missing type identifier, int will be used. Note: default int not supported in C++

i translated the errors from my language,but i think they should be correct.

Any tip?My project was based 4.13 branch and i can’t revert to 4.12.5

Thank you .

The class was moved and it confused UHT. You’ll need to delete your Engine intermediates and build again.

Thanks a ton.

I will try tomorrow and will report back.

The Project is now cooking and gives no error.

apart from Engine intermediate i deleted the project intermediates too (just to be sure) and everything is working.

Thanks again!