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"SlateIndex" type naming... Should not be "FSlateIndex"?

Hi, dealing with custom widget drawing I’ve found this…
Was the naming convention ignored by some technical reason?

Best wishes.

If you’re talking about the SlateIndex defined in RenderingCommon.h it is not a struct, but a uint32 (or uint16 depending on the define). As such the coding standard is mute on any naming convention. There are some examples of typedefs of non-struct types to F<Name> such as what is seen in EnvQueryTypes.h, but there is certainly no established naming convention for these kind of typedefs.

Just checking… :smiley: Thank you!