SlateCore.dll random crash while working in the editor

Hi.
I’m getting a crash while I’m working in the editor. I can’t reproduce it because it happens randomly: Sometimes I get it while playing the game in the editor, sometimes while I’m working in some asset, last time after opening a new viewport window…
The crash message I get is not always the same, but it seems always related with SlateCore.dll. I posted one at the end of the post, and attached several log files where you can see other ones.

After making a search it seems to me that this crash is somehow related with the one described in this post, but I’m not running VR Mode, and my version is 4.19.2, which should have this issue solved.

I tried formatting the computer, installing UE4 again and updating my drivers, but the crash is still there. Any clue about what can I do to solve this issue?

Thanks.

[2018.06.26-11.24.25:318][562]LogWindows: Error: === Critical error: ===
[2018.06.26-11.24.25:318][562]LogWindows: Error: 
[2018.06.26-11.24.25:318][562]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffff
[2018.06.26-11.24.25:318][562]LogWindows: Error: 
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016AF5E20 UE4Editor-SlateCore.dll!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:434]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E4F3 UE4Editor-SlateCore.dll!SBoxPanel::~SBoxPanel() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9D130 UE4Editor-SlateCore.dll!FSlotBase::~FSlotBase() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\slotbase.cpp:35]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016DAAF01 UE4Editor-Slate.dll!SBox::~SBox() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016AF5E22 UE4Editor-SlateCore.dll!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:434]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E4F3 UE4Editor-SlateCore.dll!SBoxPanel::~SBoxPanel() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9B22D UE4Editor-SlateCore.dll!FSimpleSlot::~FSimpleSlot() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E5DA UE4Editor-SlateCore.dll!SCompoundWidget::~SCompoundWidget() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016AF5E22 UE4Editor-SlateCore.dll!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:434]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E4F3 UE4Editor-SlateCore.dll!SBoxPanel::~SBoxPanel() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9D130 UE4Editor-SlateCore.dll!FSlotBase::~FSlotBase() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\slotbase.cpp:35]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016DAAF01 UE4Editor-Slate.dll!SBox::~SBox() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016AF5E22 UE4Editor-SlateCore.dll!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:434]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E4F3 UE4Editor-SlateCore.dll!SBoxPanel::~SBoxPanel() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9B22D UE4Editor-SlateCore.dll!FSimpleSlot::~FSimpleSlot() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E5DA UE4Editor-SlateCore.dll!SCompoundWidget::~SCompoundWidget() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9B22D UE4Editor-SlateCore.dll!FSimpleSlot::~FSimpleSlot() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E5DA UE4Editor-SlateCore.dll!SCompoundWidget::~SCompoundWidget() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016AF5E22 UE4Editor-SlateCore.dll!TIndirectArray<SBoxPanel::FSlot,FDefaultAllocator>::DestructAndFreeItems() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\core\public\containers\indirectarray.h:434]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E4F3 UE4Editor-SlateCore.dll!SBoxPanel::~SBoxPanel() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9B22D UE4Editor-SlateCore.dll!FSimpleSlot::~FSimpleSlot() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016A9E5DA UE4Editor-SlateCore.dll!SCompoundWidget::~SCompoundWidget() []
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x000000000E8D5AEB UE4Editor-Sequencer.dll!SListView<TSharedRef<FSequencerDisplayNode,0> >::FWidgetGenerator::OnEndGenerationPass() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\public\widgets\views\slistview.h:535]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x000000000E8F2141 UE4Editor-Sequencer.dll!SListView<TSharedRef<FSequencerDisplayNode,0> >::ReGenerateItems() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\public\widgets\views\slistview.h:990]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000017058418 UE4Editor-Slate.dll!STableViewBase::Tick() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\widgets\views\stableviewbase.cpp:249]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x000000000E912F22 UE4Editor-Sequencer.dll!STreeView<TSharedRef<FSequencerDisplayNode,0> >::Tick() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\public\widgets\views\streeview.h:473]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x000000000E9A99AF UE4Editor-Sequencer.dll!SSequencerTreeView::Tick() [d:\build\++ue4+release-4.19+compile\sync\engine\source\editor\sequencer\private\ssequencertreeview.cpp:185]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016B4324D UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:886]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000017019417 UE4Editor-Slate.dll!SBox::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\widgets\layout\sbox.cpp:247]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016B41C2E UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016B41AF9 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
[2018.06.26-11.24.25:318][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B415B4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41AF9 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41C2E UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x000000001701A124 UE4Editor-Slate.dll!SGridPanel::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\widgets\layout\sgridpanel.cpp:101]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41AF9 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x000000001701D731 UE4Editor-Slate.dll!SSplitter::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:164]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41C2E UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B415B4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B415B4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x00000000170191E0 UE4Editor-Slate.dll!SBorder::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\widgets\layout\sborder.cpp:85]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41AF9 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41C2E UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B415B4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x000000001701D731 UE4Editor-Slate.dll!SSplitter::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\widgets\layout\ssplitter.cpp:164]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41AF9 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B415B4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41C2E UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B43C76 UE4Editor-SlateCore.dll!SPanel::PaintArrangedChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:31]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41C2E UE4Editor-SlateCore.dll!SPanel::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\spanel.cpp:12]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41AF9 UE4Editor-SlateCore.dll!SOverlay::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\soverlay.cpp:97]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B415B4 UE4Editor-SlateCore.dll!SCompoundWidget::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\scompoundwidget.cpp:35]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B41CCA UE4Editor-SlateCore.dll!SWindow::OnPaint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swindow.cpp:1897]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016B4333C UE4Editor-SlateCore.dll!SWidget::Paint() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slatecore\private\widgets\swidget.cpp:912]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016DD1CF2 UE4Editor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1303]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016DD2D38 UE4Editor-Slate.dll!FSlateApplication::DrawWindowAndChildren() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1394]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016E0413E UE4Editor-Slate.dll!FSlateApplication::PrivateDrawWindows() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1544]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016DD2DFA UE4Editor-Slate.dll!FSlateApplication::DrawWindows() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1258]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016E2A79E UE4Editor-Slate.dll!FSlateApplication::TickApplication() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1843]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000016E29777 UE4Editor-Slate.dll!FSlateApplication::Tick() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:1666]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000046556F3A UE4Editor.exe!FEngineLoop::Tick() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:3421]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000046566BD0 UE4Editor.exe!GuardedMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\launch.cpp:166]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000046566C4A UE4Editor.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:144]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000046574177 UE4Editor.exe!WinMain() [d:\build\++ue4+release-4.19+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:223]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000046575B87 UE4Editor.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:253]
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x0000000069E31FE4 KERNEL32.DLL!UnknownFunction []
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x000000006A4DEF91 ntdll.dll!UnknownFunction []
[2018.06.26-11.24.25:319][562]LogWindows: Error: [Callstack] 0x000000006A4DEF91 ntdll.dll!UnknownFunction []

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks