Hi,
I am recompiling a tool created to convert BP to Unreal_Instance & Static Meshes for 4.25, and Im getting this error as Im compiling unreal plugin to the 5.2 version.
I have overcome a few hurdles with the code, and because I didnt write the code i barely know this person structured it but im costantly getting this error and a fail in the build.
C:\Program Files\Epic Games\UE_5.2\Engine\Source\Runtime\Slate\Public\SlateBasics.h(6): warning: Monolithic headers should not be used by this module. Please change it to explicitly include the headers it needs.
Is there a way to specify the Slate.h so that it compiles properly?