Yes, ShooterGame and PlatformerGame both use Slate for in-game menus so they should be good examples to draw from. As time allows, we will also add more Slate documentation to help with cases like this as well.
I think that as beta developers we should be authoring some of this and helping sort out some of the overly complicated features. If you would like, why don’t you and I put our heads together and sort something out that they can include in their projects listing in their beautiful plugin?
Ill probably mess with Slate in the next couple of days based on the examples provided. It will probably be useful to just make an example that isn’t reliant on other code. I’ll see if I can get something working!