First of all, thanks for the Slate tutorials.
I got some question for you, i hope you find the time to answer me (:!
First of all, would you recommend using slate at all or would you say, as long as the normal HUD works, stick to that?
Because i’m still not that good in c++ (although i know c, and c#) and reading your Hello Slate tutorial is a bit hard for me.
But hey, i need to learn that
So my questions about Slate and especially about this tutorial here:
I easily managed to setup the Hello Slate tutorial things. So my game shows the “Hello Slate” at the top.
I also understand where it’s getting that message from, but when looking at this button tutorial now, i don’t really know if i understood slate at all.
Will all of the Buttons code be in the MyUIWidget? Will all different “functions” be inside the ChildSlot or outside?
How to communicate between a setup button in slate and a function in c++/ue4.
I don’t know if i’m just to stupid, but i can’t really tell how slate is structured. I would be so happy if someone could make a simple Videotutorial, where he/she shows how everything works together.
Or maybe your answer will directly make me understand what i need to do here.
I hope you understand my problems in understanding slate. My english isn’t that well sometimes ^.^