[Slate] Exposing Struct variables on a custom tab

Hi everyone,

I’m new to Unreal but I really like creating tools so it is one of the first things I wanted to learn. I have a simple tool to apply different LOD Levels to the selected meshes and I want to create a Slate UI to customize it’s values a little bit.

My final goal is to achieve something similar to a Details panel in my own tab window like:
image

Currently I have an SListView of TSharedPtr (The UStruct I want to expose. It only has 2 float UProperties) and I populate its rows with simple SSlider but it’s not quite the same. This is the result:
image

Any ideas? I tried using SProperty and other SCompoundWidgets.

Thank you very much,
Ignasi

Nevermind I found the answer.
You have to use SSpinBox