Hey guys, im slowly and carefully getting into slate now (and UMG ) and I was wondering what an easy way would be to scale a widget. For example, Let’s just say I use slate to make a crosshair instead of canvas( I will probably end up using canvas anyways, but lets just say in this example I use Slate ). How would I scale it up and down ?
Hey Osman, you’d use a render transform to apply a scale. Unfortunately the render transform work isn’t done yet, but once it is, any widget can have standard 2D transforms applied to it, after the layout pass has occurred.