SLA on basic explanation of networking layout in source code?

Any idea on when we could expect to see some detailed documentation on the network coding in the source code and how to manipulate it? Maybe some tutorials on setting up basic LAN games up to session driven server/client games over the various included application setups? (Steam, Facebook, etc.)

I’ve been going through it in my spare time but it would be a lot easier with some general direction at least :slight_smile: hopefully someone could point me at least in the right direction.