Skypunk - Level Instance Actor Resolver

Level Instance Actor Resolver

Example Video HERE

Easily resolve actors within a loaded Level Instance at runtime with the Level Instance Actor Resolver plugin. Eliminate the need to break Level Instances to reference their owned actors, even when nested within other Level Instances. This plugin streamlines workflows for developers working with complex level setups in Unreal Engine.

Key Features:

  • Resolve actors within loaded Level Instances during gameplay

  • Supports nested Level Instances for flexible level design

  • Simplifies actor referencing without modifying Level Instance structures

  • Works in packaged builds

  • Full source code included

Known Limitations:

  • Actors can only be resolved if the Level Instance is loaded in-game; otherwise, the Resolve Actor call returns null

  • Actors in Level Instances created directly in an open-world level partition are not supported. Instead, create Level Instances in a new basic level and transfer them to your open-world levels

  • Actors in world partition levels must have their "Level Behavior" set to "Standalone" in the Details panel to be resolvable

Explore the plugin’s capabilities in the example video and enhance your workflow today!