I would like to use unreal sky atmosphere in my mobile game, I know there is a way to do this and others have asked, but I’m a little confused on how to make this work, if you could give me the exact steps that would be great!
Hi McKayfitz,
I looked at the doc for this feature, and in the ‘Supported Platforms’ it is mentioned that Mobile requires bIsSky enabled in the skydome material.
Let us know if that does the trick!