Sky Creator

Another minor update 1.03 is up! For this time it’s just minor changes to get full compatibility with Unreal Engine 5. Glad to notify that now it works right away, without additional hassle.

  • Changed Volumetric Cloud material shading model to “Default Lit” instead of “Unlit” (makes no difference in UE4 4.26, but it does in UE5)
  • Added engine major version verification when initializing FPlaceableItem in editor module (that struct is a bit different between UE4 and UE5)

Don’t forget that since UE5 is in EA state, you still need to manually copy plugin folder to your project’s folder!
From “C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Marketplace\SkyCreatorPlugin” to “YourProject\Plugins\SkyCreatorPlugin”.
And bigger updates such as precipitation enhancements are still in an active development.

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