Sky Creator

@Nick, yes it’s a fully controllable system - you can interpolate different (and deeply customizable) weather presets in runtime - there’s a bunch of built in functions to do so. Here’s a screenshot above cloud layer. You can set cloud coverage and cloud height higher than here and you can set cloud altitube closer to ground or exactly at the ground.
Though! There’s been couple of reports that Sky Creator does not compile in UE5 EA packaged game. I don’t know why it won’t, it compiles on my machine, but with some unexpected performance problems. Still works fine in editor though. I don’t expect it to work with no problems specifically on UE5 EA as well and I’m really glad that you understand that!