Hi, all my textures look yellowish when skyatmosphere is visible. If I hide it, then they all look as they should. For example, I have a grey brick material but it looks yellow with the skya tmosphere. If I enter the material blueprint the preview looks alright (grey), but in the asset that’s placed in the level it looks yellow. Why?
I’m guessing it’s because you move the directional light, which affects the time of day. Things look more yellow in the early and late parts of the day.
Just reset everything back to defaults in the directional light. You can tell what’s changed, because it has an arrow next to it
( leave the light as moveable, though ).
What I’m saying is, the further the sun is from the sky apex, the more yellow everything will look.
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